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Kuro576

4
Posts
A member registered Dec 12, 2016

Recent community posts

Oh, didn't know that. Thanks.

Just a suggestion here, as many have stated, binoculars are relatively useless if you already have a scoped weapon. I think a good idea would be to implement a mechanic where you can spot enemy players/vehicles (a feature limited to binoculars). Spotted enemies will appear on the map (different icons for infantry, tanks, jeeps, quad bikes, helicopters and boats). This would give the binoculars a vital role in locating enemy targets are which points they are attempting to capture, before its too late and you have to rely on looking for enemy captured points. Just an idea.

On the last part, that is defiantly true, but when falling from high altitudes an animation will play as you stumble on the ground, in which case you can easily be killed. Plus that doesn't mean he can't add fall damage in the future.

For those complaining about the helicopter flight model, go into options and select mouse roll as the helicopter controls and just use A and D to control yaw. Change sensitivity how ever you like. Great work steel raven, i love these new controls. A lot easier to precisely engage targets without having the entire helicopter pitch upwards, throwing your aim off.

As for the rest of the update, great. The new DMR is my new favourite weapon, option to switch seats in vehicles is really nice too, and of course the most important being significantly better performance. Not to mention tanks feel like actual tanks now, better sounds, effects, AI improvements and damage drop off with doesn't make sniping with a shotgun an option now. All in all, great work!